Buildings
 

Your kingdom's buildings affect what population you can secure, the resources you can bring in and additional bonuses and abilities they provide.

Houses

Increases your population limit (+10/House)

Cost of Production: 100 GC
  100 Lumber
  125 Stone
Land Usage: 1 acre
Build Time: 2 hours

Farms

Increases the amount of food you produce (+138/Hour/Farm)

Cost of Production: 100 GC
  200 Lumber
  125 Stone
Land Usage: 10 acres
Build Time: 4 hours

Barracks
Increases the number of Footsoldiers and Pikemen you can have (+20 of either/Barracks)
Cost of Production: 250 GC
  200 Lumber
  200 Stone
Land Usage: 4 acres
Build Time: 8 hours

Archery Ranges
Increases the number of Archers and Crossbowmen you can have (+20 of either/Range)
Cost of Production: 150 GC
  50 Lumber
  25 Stone
Land Usage: 2 acres
Build Time: 8 hours

Stables
Increases the number of Light/Heavy Cavalry and Knights you can have (+20 of any/Stable)
Cost of Production: 300 GC
  100 Lumber
  125 Stone
Land Usage: 5 acres
Build Time: 8 hours

Castles
Increases your ability to defend against attacks, it also increases your population limit. (+200 Pop Limit). Check HERE to get more detailed information on defence properties.
Cost of Production: 10,000 GC
  2,500 Lumber
  10,000 Stone
Land Usage: 25 acres
Build Time: 120 hours

Temples
Increases the number of Priests you can have (+8/Temple)
Cost of Production: 500 GC
  400 Lumber
  500 Stone
Land Usage: 4 acres
Build Time: 24 hours

Guild Halls
Increases the number of Spies you can have (+10/Guildhall)
Cost of Production: 150 GC
  200 Lumber
  200 Stone
Land Usage: 4 acres
Build Time: 24 hours

Lumber Mills
Increases the amount of wood you produce (+36/Hour/Mill)
Cost of Production: 100 GC
  100 Lumber
  100 Stone
Land Usage: 4 acres
Build Time: 4 hours

Stone Quarries
Increases the amount of stone you produce (+48/Hour/Quarry)
Cost of Production: 100 GC
  100 Lumber
  25 Stone
Land Usage: 6 acres
Build Time: 4 hours

Embassies
Allows you to dispatch and receive diplomats from and to other Kingdoms (+8 Diplomats/Embassy)
Cost of Production: 2,000 GC
  100 Lumber
  200 Stone
Land Usage: 5 acres
Build Time: 5 hours

Markets
Allows you to sell goods in an open market with other nations (Increases the amount of items you can sell at one time by 2/market and by multiples of 400 at a time)
Cost of Production: 200 GC
  200 Lumber
  50 Stone
Land Usage: 2 acres
Build Time: 3 hours

Barns
A barn will help prevent your food from rotting away. Each barn increases your food capacity (+5k Food)
Cost of Production: 500 GC
  200 Lumber
  250 Stone
Land Usage: 1 acre
Build Time: 6 hours

Blacksmiths
A blacksmith allows you to build armour for your troops (using iron).
Cost of Production: 500 GC
  50 Lumber
  200 Stone
Land Usage: 3 acres
Build Time: 12 hours

Iron Mines
An iron mine allows you to mine for iron (+36/hour).
Cost of Production: 500 GC
  200 Lumber
  50 Stone
Land Usage: 5 acres
Build Time: 12 hours

Ports
A port will enable you to build a variety of ships it also increases your lumber capacity (+2.5k Lumber).
Cost of Production: 4000 GC
  1000 Lumber
  250 Stone
Land Usage: 5 acres
Build Time: 24 hours

Siege Workshops
A siege workshop will enable you to build a variety of siege engines (10 engines per workshop).
Cost of Production: 500 GC
  200 Lumber
  200 Stone
Land Usage: 5 acres
Build Time: 12 hours

Spice Plantations
A spice plantation allows you farm spices (+48/hour).
Cost of Production: 500 GC
  200 Lumber
  50 Stone
Land Usage: 5 acres
Build Time: 8 hours

Vineyards
A vineyard will allow you to grow and harvest grapes (+36/hour).
Cost of Production: 500 GC
  200 Lumber
  50 Stone
Land Usage: 5 acres
Build Time: 6 hours

Wineries
A winery will allow you to bottle wine from grapes, if there are grapes available in your Kingdom.
Cost of Production: 500 GC
  100 Lumber
  150 Stone
Land Usage: 3 acres
Build Time: 12 hours
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