Your kingdom's buildings affect what population you can secure, the resources you can bring in and additional bonuses and abilities they provide.
Houses |
Increases your population limit (+10/House)
|
| Cost of Production: |
100 GC |
| |
100 Lumber |
| |
125 Stone |
| Land Usage: |
1 acre |
| Build Time: |
2 hours |
Farms |
Increases the amount of food you produce (+138/Hour/Farm)
|
| Cost of Production: |
100 GC |
| |
200 Lumber |
| |
125 Stone |
| Land Usage: |
10 acres |
| Build Time: |
4 hours |
Barracks |
| Increases the number of Footsoldiers and Pikemen you can have (+20 of either/Barracks) |
| Cost of Production: |
250 GC |
| |
200 Lumber |
| |
200 Stone |
| Land Usage: |
4 acres |
| Build Time: |
8 hours |
Archery Ranges |
Increases the number of Archers and Crossbowmen you can have (+20 of either/Range) |
| Cost of Production: |
150 GC |
| |
50 Lumber |
| |
25 Stone |
| Land Usage: |
2 acres |
| Build Time: |
8 hours |
Stables |
Increases the number of Light/Heavy Cavalry and Knights you can have (+20 of any/Stable) |
| Cost of Production: |
300 GC |
| |
100 Lumber |
| |
125 Stone |
| Land Usage: |
5 acres |
| Build Time: |
8 hours |
Castles |
Increases your ability to defend against attacks, it also increases your population limit. (+200 Pop Limit). Check HERE to get more detailed information on defence properties. |
| Cost of Production: |
10,000 GC |
| |
2,500 Lumber |
| |
10,000 Stone |
| Land Usage: |
25 acres |
| Build Time: |
120 hours |
Temples |
Increases the number of Priests you can have (+8/Temple) |
| Cost of Production: |
500 GC |
| |
400 Lumber |
| |
500 Stone |
| Land Usage: |
4 acres |
| Build Time: |
24 hours |
Guild Halls |
Increases the number of Spies you can have (+10/Guildhall) |
| Cost of Production: |
150 GC |
| |
200 Lumber |
| |
200 Stone |
| Land Usage: |
4 acres |
| Build Time: |
24 hours |
Lumber Mills |
Increases the amount of wood you produce (+36/Hour/Mill) |
| Cost of Production: |
100 GC |
| |
100 Lumber |
| |
100 Stone |
| Land Usage: |
4 acres |
| Build Time: |
4 hours |
Stone Quarries |
Increases the amount of stone you produce (+48/Hour/Quarry) |
| Cost of Production: |
100 GC |
| |
100 Lumber |
| |
25 Stone |
| Land Usage: |
6 acres |
| Build Time: |
4 hours |
Embassies |
Allows you to dispatch and receive diplomats from and to other Kingdoms
(+8 Diplomats/Embassy) |
| Cost of Production: |
2,000 GC |
| |
100 Lumber |
| |
200 Stone |
| Land Usage: |
5 acres |
| Build Time: |
5 hours |
Markets |
Allows you to sell goods in an open market with other nations (Increases the amount of items you can sell at one time by 2/market and by multiples of 400 at a time) |
| Cost of Production: |
200 GC |
| |
200 Lumber |
| |
50 Stone |
| Land Usage: |
2 acres |
| Build Time: |
3 hours |
Barns |
A barn will help prevent your food from rotting away. Each barn increases your food capacity (+5k Food) |
| Cost of Production: |
500 GC |
| |
200 Lumber |
| |
250 Stone |
| Land Usage: |
1 acre |
| Build Time: |
6 hours |
Blacksmiths |
A blacksmith allows you to build armour for your troops (using iron). |
| Cost of Production: |
500 GC |
| |
50 Lumber |
| |
200 Stone |
| Land Usage: |
3 acres |
| Build Time: |
12 hours |
Iron Mines |
An iron mine allows you to mine for iron (+36/hour). |
| Cost of Production: |
500 GC |
| |
200 Lumber |
| |
50 Stone |
| Land Usage: |
5 acres |
| Build Time: |
12 hours |
Ports |
A port will enable you to build a variety of ships it also increases your lumber capacity (+2.5k Lumber). |
| Cost of Production: |
4000 GC |
| |
1000 Lumber |
| |
250 Stone |
| Land Usage: |
5 acres |
| Build Time: |
24 hours |
Siege Workshops |
A siege workshop will enable you to build a variety of siege engines (10 engines per workshop). |
| Cost of Production: |
500 GC |
| |
200 Lumber |
| |
200 Stone |
| Land Usage: |
5 acres |
| Build Time: |
12 hours |
Spice Plantations |
A spice plantation allows you farm spices (+48/hour). |
| Cost of Production: |
500 GC |
| |
200 Lumber |
| |
50 Stone |
| Land Usage: |
5 acres |
| Build Time: |
8 hours |
Vineyards |
A vineyard will allow you to grow and harvest grapes (+36/hour). |
| Cost of Production: |
500 GC |
| |
200 Lumber |
| |
50 Stone |
| Land Usage: |
5 acres |
| Build Time: |
6 hours |
Wineries |
A winery will allow you to bottle wine from grapes, if there are grapes available in your Kingdom. |
| Cost of Production: |
500 GC |
| |
100 Lumber |
| |
150 Stone |
| Land Usage: |
3 acres |
| Build Time: |
12 hours |
|